The Advanced Diploma in Music Production and Sound Engineering is delivered over 48 teaching weeks, organised into three terms. Each term strengthens what you learned in the previous one and introduces new subjects at the right level of depth.
Through our progressive continuous learning method, modules combine listening, theory and studio work so that concepts are always tied to what you are doing with real music. You will not only learn which tools, microphones and techniques to use, but also why a particular choice works in a given musical or technical context.
As you move through the curriculum you will notice your work sounding more deliberate and consistent, and you will be able to explain your choices to artists, collaborators and clients.
Across the diploma you will work the following core subject areas:
• Production and Music Theory
• Audio Engineering & Acoustic Principles
• Audio Engineering Tools
• Digital Audio Workstations
• Large Format Studio Operation
• Introduction to Live Sound
• Music Business and Management
Below, you can browse through a more detailed breakdown for each of the three term. By connecting these strands rather than treating them in isolation, the course helps you think like a modern producer or engineer who can move confidently between creative and technical decisions.
To understand where these skills can take you, and the career paths our graduates pursue, move to the Careers tab.
These are the learning outcomes for this subject area.
You will be able to:
• Understand the principles of digital audio workstation-based sound editing
• Understand the process of recording signals using digital audio workstations
• Understand the process of creating MIDI tracks using digital audio workstations
• Select the most efficient DAW editing mode for specific applications
• Remove extraneous, non-musical content from recordings
• Create composites from distinct audio materials
• Optimise an audio signal chain for recording
• Create a multi-track project and record content into it
• Use DAW-based virtual instruments
• Program basic MIDI tracks
• Level balance DAW tracks
• Pan signals to achieve spatial balance
• Set-up and use signal processing plugins